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Activision Publishing Inc., Environment Artist

August 8, 2023 By jobsearch

TITLE: Environment Artist

REQUIREMENTS: Bachelor’s degree in Animation, Interactive Design and Game Development, or a related field.

JOB DUTIES: Implement visual effects to support both gameplay and storytelling. Work closely with engineering teams to implement new effects technology. Set the pace for the visual style of VF X on an unannounced project. Creation of handcrafted visual effects to be used in real-time game assets. Technical setup, integration, an troubleshooting of VFX in a realtime game engine. Work with Art Director to ensure the timely completion of VFX assets at the desired quality bar. Serve as an active participant in team art discussions, critiques, and reviews. Paint special FX textures from scratch and match an established style.

SALARY: $68,640/year to $100,000/year

CONTACT: Please send resume ref#22319/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
2701 Olympic Blvd, Bldg. B
Santa Monica, CA 90404 (Headquarters)

Jobsite: Woodland Hills, CA (Full-time position)

Filed Under: Artist

post

Activision Publishing, Inc., Senior Technical Artist

June 14, 2021 By jobsearch

TITLE: SR. TECHNICAL ARTIST

REQUIREMENTS: Master of Entertainment Technology or related field.

JOB DUTIES: Push the graphical limitations of our engine, maintain frame rate requirements, and deliver content within memory and disk footprint budgets. Create tools and processes that facilitate content authoring with an emphasis on user experience, quality and productivity. Collaborate with other Technical Artists to improve studio tools and pipelines. Proactively identify problems, propose solutions and seek out buy-in from the team regarding implementation strategy.

CONTACT: Please send resume ref#20128/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
100 N. Sepulveda Blvd., 9th Fl.
El Segundo, CA 90245

Jobsite: Foster City, CA (Full-time position)

Filed Under: Artist

post

Blizzard Entertainment Inc., Environment Artist

June 11, 2021 By jobsearch

TITLE: Environment Artist

REQUIREMENTS: Bachelor of Fine Arts, Game Art or related field.

JOB DUTIES: Implement visual effects to support both gameplay and storytelling. Work closely with engineering teams to implement new effects technology. Set the pace for the visual style of VF X on an unannounced project. Creation of handcrafted visual effects to be used in real-time game assets. Technical setup, integration, and troubleshooting of VFX in a realtime game engine. Work with Art Director to ensure timely completion of VFX assets at the desired quality bar. Serve as an active participant in team art discussions, critiques, and reviews. Paint special FX textures from scratch and match an established style.

CONTACT: Please send resume ref#20170/contact K. Finnsson for an appointment.
Blizzard Entertainment Inc.
PO Box 18979
Irvine, CA 92623

Jobsite: Irvine, CA (Full-time position)

Filed Under: Artist

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