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Activision Blizzard Media LLC, Member of Technical Staff

August 2, 2021 By jobsearch

TITLE: Member of Technical Staff

REQUIREMENTS: Bachelor’s degree in Engineering, Electronics Engineering, Applied Physics with a concentration in Electronics, or related field or foreign equivalency and 1 year of experience in the job or 1 year of experience as a Staff Engineer, Partner Technology Manager, or in a related occupation.

SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.

JOB DUTIES: Responsible for developing advertising software that runs on mobile, console, and other gaming devices. Original design, implement, and maintain efficient, reusable, and reliable Java/C++ code. Develop highly scalable, highly available and highly reliable platform technology that handles billions of requests per day. Focus of responsibilities will include building software that is memory efficient sign and style guidelines. Work with architects and other engineers to design and architect platform systems. Collaborate with Product and peer engineering teams on cross functional projects. Work with and mentor junior engineers within team on SDK development.

CONTACT: Please send resume ref#20204/contact K. Finnsson for an appointment at Activision Blizzard Media, LLC
1001 E. Hillsdale Blvd., 6th & 5th Floor
Foster City, CA 94404

Jobsite: Foster City, CA (Full-time position)

Filed Under: Software

post

Activision Publishing, Inc., Senior Developer-Oracle EBS

July 13, 2021 By jobsearch

TITLE: SENIOR DEVELOPER – ORACLE EBS

REQUIREMENTS: Bachelor’s degree in Computer Science, Nuclear Physics or related field or foreign equivalency and 2 years of experience in the job or 2 years of experience as an Application Developer, Apps Engineer or in Oracle EBS or related occupation.

SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.

JOB DUTIES: Learn the Design, build, customize and support Oracle EBS for Finance and Sales and Supply Chain modules, troubleshooting, identifying issues, performing root cause analysis, documenting and providing the best solutions to the problem. Build custom solutions (RICEWF) including but not limited to Forms, Reports, Interfaces, conversions, extensions, Workflows, OAF extensions/ customizations and personalizations per Oracles Recommended Standards. Follow company’s Development Standards and Processes. Review requirements document, propose and design solutions, estimate efforts, create technical design, deployment and other required documents per company Standards and Processes. Production support, documentation deliver and onto ad-hoc requests. Provide regular status updates. Develop appropriate test scenarios and scripts as needed. Setups and configurations as needed for development and support activities. Plan, organize and manage time across multiple priorities. Architect, deliver support complex hybrid solutions involving EBS and peripheral systems. Troubleshoot and resolve complex production issues. Keep with latest trends in related technology.

CONTACT: Please send resume ref#20085/contact K. Finnsson for an
Activision Publishing, Inc.
100 N. Sepulveda, 9th Fl.
El Segundo, CA 90245

Jobsite: El Segundo, CA (Full-time position)

 

Filed Under: Uncategorized

post

Blizzard Entertainment Inc., Cinematics Technical Artist

July 12, 2021 By jobsearch

TITLE: Cinematics Technical Artist

REQUIREMENTS: Bachelor’s degree in Animation, Industrial Design, Entertainment Technology, or related field or foreign equivalency and 2 years of experience in the job or 2 years of experience as an Artist, Animator, or in a related occupation.

SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.

JOB DUTIES: Facilitate the development and support of shared rigging and animation technology utilized in cinematic and game creation pipelines across multiple teams. Duties involve using animation, rigging, deformation and simulation tools used in the CG/VFX industry, as well as related cross pipeline workflows. Implement tools and workflow automation. This position will be the point of communication between multiple teams using our Rigging and Animation technology. Train, educate and inform ancillary teams of our rigging and simulation technology development.

CONTACT: Please send resume ref#20201/contact K. Finnsson for an appointment.
Blizzard Entertainment Inc.
PO Box 18979
Irvine, CA 92623

Jobsite: Irvine, CA (Full-time position)

Filed Under: Computer Animation

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