• POST A JOB
  • Job Dashboard
  • Jobs
  • Shop
  • Cart
  • Checkout
  • My account

JOB SEARCH BOARD

Nationwide Job Listing Service.

  • Home
  • Rates & Discounts
  • Contact Us
post

Blizzard Entertainment Inc., Lead Software Engineer

June 15, 2021 By jobsearch

TITLE: Lead Software Engineer

REQUIREMENTS: Bachelor’s degree in Computer Science or related field or foreign equivalency and 2 years of experience in the job or 2 years of experience as an Engineer, Principal Engineer or in a related occupation.

SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.

JOB DUTIES: Lead technical teams, functions or projects and provide reliable guidance to other technical and non-technical teams. Challenge and refine code conventions whilst mentoring others to improve code readability and quality. Identify current problems and provide solutions or guidance to integrate them within the game team. Thinking both in short and long term. Collaborate between other teams to share and learn from tech choices. Maintain awareness of technical knowledge outside the team to actively drive the vision agreed to with other technical leads and organization. Establish and maintain a good relationship with our 3rd party partners and collaborate with them to improve both our technology and theirs. Explore and identify long term solutions to improve and facilitate the product development process as well as improve the quality of life of our existing user base. Define and implement best practices, tools and general code improvements to improve and maintain a golden standard in mobile and pc performance.

CONTACT: Please send resume ref#20135/contact K. Finnsson for an appointment.
Blizzard Entertainment Inc.
PO Box 18979
Irvine, CA 92623

Jobsite: Irvine, CA (Full-time position)

Filed Under: Engineering

post

Activision Publishing, Inc., Senior Technical Artist

June 14, 2021 By jobsearch

TITLE: SR. TECHNICAL ARTIST

REQUIREMENTS: Master of Entertainment Technology or related field.

JOB DUTIES: Push the graphical limitations of our engine, maintain frame rate requirements, and deliver content within memory and disk footprint budgets. Create tools and processes that facilitate content authoring with an emphasis on user experience, quality and productivity. Collaborate with other Technical Artists to improve studio tools and pipelines. Proactively identify problems, propose solutions and seek out buy-in from the team regarding implementation strategy.

CONTACT: Please send resume ref#20128/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
100 N. Sepulveda Blvd., 9th Fl.
El Segundo, CA 90245

Jobsite: Foster City, CA (Full-time position)

Filed Under: Artist

post

Blizzard Entertainment Inc., Environment Artist

June 11, 2021 By jobsearch

TITLE: Environment Artist

REQUIREMENTS: Bachelor of Fine Arts, Game Art or related field.

JOB DUTIES: Implement visual effects to support both gameplay and storytelling. Work closely with engineering teams to implement new effects technology. Set the pace for the visual style of VF X on an unannounced project. Creation of handcrafted visual effects to be used in real-time game assets. Technical setup, integration, and troubleshooting of VFX in a realtime game engine. Work with Art Director to ensure timely completion of VFX assets at the desired quality bar. Serve as an active participant in team art discussions, critiques, and reviews. Paint special FX textures from scratch and match an established style.

CONTACT: Please send resume ref#20170/contact K. Finnsson for an appointment.
Blizzard Entertainment Inc.
PO Box 18979
Irvine, CA 92623

Jobsite: Irvine, CA (Full-time position)

Filed Under: Artist

  • « Go to Previous Page
  • Page 1
  • Interim pages omitted …
  • Page 27
  • Page 28
  • Page 29
  • Page 30
  • Page 31
  • Interim pages omitted …
  • Page 33
  • Go to Next Page »

Post A Job

post-a-job

Indeed.com Jobs: US General

Jobs from Indeed: USA
jobs by Indeed

Copyright 2023 - Job-Search-Board.com