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TekSquilt Inc, Software Developer

November 16, 2025 By jobsearch

TekSquilt Inc -Multiple openings for exp’d Bachelors or Masters or equiv to work as Software Developer. Apply if you have Master’s degree in any relevant field or have skills in Oracle ERP Cloud. Travel &/or reloc to unanticipated job sites in US is needed. Send resume to HR, 5700 Tennyson Pkwy, Ste #300, Plano, TX 75024 or email to jay@teksquilt.com

Filed Under: Software

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Blizzard Entertainment, Inc., Software Engineer

November 14, 2025 By jobsearch

TITLE: Software Engineer

REQUIREMENTS: Bachelor’s degree in Computer Science, Software Engineering, Electrical and Computer Engineering, or a related field and 2 years of experience in the job or 2 years of experience in a related occupation.

JOB DUTIES: Research, design, and develop computer software or specialized utility programs as an associate software engineer. Contribute to the objectives of a team through of engineers delivery of small to medium tasks. Debugs/fixes low to medium complexity issues within their domain. Design and implement tasks or systems of low to medium scope with specific detail and direction. Asks for assistance and fosters teamwork. Present ideas to others, and constructively advocate for them. Forms productive working relationships with others on their team, including those outside of engineering.

Salary range: $109,990/year to $125,000/year

CONTACT: Please send resume ref#24200/contact K. Finnsson for an appointment.
Blizzard Entertainment, Inc.
1 Blizzard Way
Irvine, CA 92618

Jobsite: Irvine, CA (Full-time position)

Filed Under: Engineering, Software

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Blizzard Entertainment, Inc., Lead Designer

November 14, 2025 By jobsearch

TITLE: Lead Designer

REQUIREMENTS: Bachelor’s degree in Game Design, or in a related field or foreign equivalency.

JOB DUTIES: Drive creative vision for the company’s online game’s future sets. Design and develop mechanics, concepts, and flavors that encapsulate the charm of the company’s online game. Mentor, develop, and support other members of the design team. Coordinate with production on roadmap planning and tactical execution of design goals across disciplines. Scripting and implementing heroes and minions using internal tools. Participating in playtests and giving feedback on other designers’ contributions. Set a good example for the team to collaborate, communicate, listen, and be respectful. Explain product vision and design decisions both inside and outside the initial design team.

Salary range: $120,400/year to $161,500/year

CONTACT: Please send resume ref#24153/contact K. Finnsson for an appointment.
Blizzard Entertainment, Inc.
1 Blizzard Way
Irvine, CA 92618

Jobsite: Irvine, CA (Full-time position)

Filed Under: Uncategorized

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