TITLE: Lead Photogrammetry Artist
REQUIREMENTS: 2 years of experience in the job or 2 years of experience as an Artist, in animation, or in a related occupation.
SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.
JOB DUTIES: Create visual assets, development tools and novel workflows in support of R&D projects and development teams. Develop pioneering workflows and techniques for game content creation. Work with multiple teams and new technology to build outstanding character, prop and environment assets and streamline the delivery of these photoreal assets to our games. Foster excellence in 3D assets. Lead development studios on photogrammetry asset pipelines and methodologies. Lead development teams throughout projects to ensure art-related goals are progressing appropriately. Develop tools, plugins, workflows for applications. Build Assets for In-Game and Cinematics use (Modeling, Texturing). Build and maintain all imaging systems, scanners, and gear. Propose, plan and implement instudio and in-field captures. Advocate art-related R&D projects to partners.
Salary range: $161,710/year to $194,500/year
CONTACT: Please send resume ref#24179/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
2701 Olympic Blvd., Bldg. B
Santa Monica, CA 90404
Jobsite: Los Angeles, CA (Full-time position)

