JOB TITLE: VFX Artist
REQUIREMENTS: Bachelor’s degree in Animation and Visual Effects, Visual Communication Design, or related field or foreign equivalency and 2 years of experience in the job or 2 years of experience as an Artist or in a related occupation.
SPECIAL REQUIREMENTS: Any suitable combination of education, training &/or experience is acceptable.
JOB DUTIES: Create, design and simulate high quality, photo-real effects (fire, smoke, explosions, debris, clouds, etc.) meeting technical and aesthetic standards for the project. Render realistic textures and assemble into texture atlases to be used by our proprietary Particle Editor. Prepare assets for simulation by fracturing and modeling. Perform rigid body and soft body simulations. Composite live action shoot elements. Work closely with VFX Artists and Game Designers to ensure all effects work within the pipeline. Produce look tests based on provided reference materials. Take direction from Supervisors and provide mentorship to other FX Artists. Use our in-house particle editor to author particle effects and implement them into our game engine.
CONTACT: Please send resume ref#21172/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
2701 Olympic Blvd., Building B
Santa Monica, CA 90404
Jobsite: Woodland Hills, CA (Full-time position)