TITLE: Art Specialist
REQUIREMENTS: 3 years of experience in the job or 3 years of experience as a 3D Artist, Production Technologist, 3D or in a related occupation.
SPECIAL REQUIREMENTS: Any suitable combination of education, training &/or experience is acceptable.
JOB DUTIES: Developing a scalable end-to-end photogrammetry pipeline focused on the efficient selection, capturing, processing, and assembly of high quality game environments. Collaborating with the maps team on prioritizing and scheduling the scanning of real world locations both internally and via external development partners. Creating benchmark game environments using photogrammetry to set visual quality bars. Developing maps team photogrammetry best practices and training content creators in their use. Consulting with additional art disciplines on adapting photogrammetry practices to their workflows. Collaborating with the Design team on supporting gameplay functionality while achieving believability goals. Adhering to the aesthetic and technical standards set by the Studio Art Director and Technical Art department. Frequently communicating updates and escalating concerns when necessary to the appropriate team members or managers.
CONTACT: Please send resume ref#21233/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
2701 Olympic Blvd., Bldg. B
Santa Monica, CA 90404
Jobsite: Los Angeles, CA (Full-time position)