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Archives for June 20, 2022

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Activision Publishing, Inc., Product Manager, Digital Operations

June 20, 2022 By jobsearch

TITLE: Product Manager, Digital Operations

REQUIREMENTS: Bachelor’s degree in Computer Science, Electrical and Telecommunications Engineering, or related field or foreign equivalency.

SPECIAL REQUIREMENTS: Any suitable combination of education, training &/or experience is acceptable.

JOB DUTIES: Plan, direct, or coordinate ideas for providing the best customer service for our players. Define business and functional requirements for Player Support initiatives. Formulate quality control policies by coordinating with Development, Testing and Production teams to handle sprint items in an Agile methodology. Interface with internal and external vendor users of our CRM platform. Provide input on future initiatives based on insights learned through reporting and hindsight analyses. Execute against project plans, milestones, and major deliverables etc. Develop and Evaluate support services and improve strategies in conjunction with Digital Operations team leaders. Facilitate communication upward and across departments regarding development and UAT status, justifications for variances and technical information in regard to design and implementation. Keep up to date with new service technology innovations by working with our supporting partners.

CONTACT: Please send resume ref#21127/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
2701 Olympic Blvd., Building B
Santa Monica, CA 90404

Jobsite: Santa Monica, CA (Full-time position)

Filed Under: Management

post

Activision Publishing, Inc., Senior Technical Artist

June 20, 2022 By jobsearch

JOB TITLE: Senior Technical Artist

REQUIREMENTS: Bachelor’s degree in Animation, Advertising, or related field or foreign equivalency and 2 years of experience in the job or 2 years of experience as an Artist, Project Lead &/or 3D Artist, or in a related occupation.

SPECIAL REQUIREMENTS: Any suitable combination of education, training &/or experience is acceptable.

JOB DUTIES: Review, guide and mentor internal and external artists on asset creation processes and engine specific features allowing our models to look realistic while be as optimal as possible for performance and memory. Use Physically Based Rendering (PBR) and real-life materials. Apply game performance and memory optimization technologies along with game modeling techniques. Co-develop and collaborate with other studios. Document software and features for internal and external engineering teams.

CONTACT: Please send resume ref#21126/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
2701 Olympic Blvd., Building B
Santa Monica, CA 90404

Jobsite: Woodland Hills, CA (Full-time position)

Filed Under: Artist

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