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Archives for November 12, 2025

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Blizzard Entertainment, Inc., Lead Software Development Engineer in Test

November 12, 2025 By jobsearch

TITLE: Lead Software Development Engineer in Test

REQUIREMENTS: Bachelor’s degree in Computer Science, Information Technology, or related field or foreign equivalency and 2 years of experience in the job or 2 years of experience as a Software Development Engineer, or a related occupation.

SPECIAL REQUIREMENTS: Any suitable combination of education, training, &/or experience is acceptable.

JOB DUTIES: Collaborate with company online game teams to develop test plans, understand risk-based testing, and establish quality goals. Identify, design, and deliver technical solutions (frameworks, tests, API hooks, tools) increasing test effectiveness and coverage, while reducing the cost of test execution. Implement metrics, analyze test data and results to identify patterns, report on risk status to development partners, and influence software quality. Mentor engineers and analysts to provide technical guidance to individuals and teams. Share insights, solutions, and best practices within the team and across the company. Champion company’s core values, especially “Commit to Quality”.

Salary range: $180,000/year to $218,810/year

CONTACT: Please send resume ref#24037/contact K. Finnsson for an appointment.
Blizzard Entertainment, Inc.
1 Blizzard Way
Irvine, CA 92618

Jobsite: Austin, TX (Full-time position)

Filed Under: Software

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Activision Publishing, Inc., Lighting Artist

November 12, 2025 By jobsearch

TITLE: Lighting Artist

REQUIREMENTS: Bachelor’s degree in Animation and Visual Effects, or related field.

JOB DUTIES: Create special effects or animations using computers, or other electronic tools and media for use in computer games and related as a Lighting Artist. Focus on the aesthetic and technical implementation of lighting in game levels and cinematics. Environment. Use eye for detail and composition to implement stellar lighting across multiplayer, single player, coop, and warzone maps. Adapt to new tools, processes, and pipelines. Identify and submit well documented tickets for any technical code issues. Collaborate with art directors and art leads in the development of level lighting to establish a compelling, cohesive look. Contribute creative and original ideas towards all aspects of game production and development.

Salary range: $103,729/year to $177,650/year

CONTACT: Please send resume ref#24177/contact K. Finnsson for an appointment.
Activision Publishing, Inc.
2701 Olympic Blvd., Bldg. B
Santa Monica, CA 90404

Jobsite: San Francisco, CA (Full-time position)

Filed Under: Artist

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